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Alnir griftlands
Alnir griftlands









alnir griftlands

  • Untrained: The player gains an argument with 3 resolve that deals 3 damage to a random enemy argument each turn.
  • 1x Rallying Howl: At the start of your turn, you (not the pet) gain 1 action and draw 1 card.
  • 3x Nimble: At the start of each enemy turn, gain 1 Evasion and reduce Nimble by 1.
  • and gives you an extra action and draw the next turn
  • Savage Bite: Attacks twice and applies 1 wound (Need confirmation if it applies 1 wound total or 1 wound per hit).
  • At the start of each enemy turn, gain 1 Evasion and reduce Nimble by 1 They have a large bony beak, horns, and powerful talons. Vrocs are large, flightless birds typically trained for battle by the Admiralty.
  • Trained: The player gains an argument with 4 resolve that applies 2 composure to a random friendly argument at the start of every turn.
  • Untrained: The enemy gains an argument with 5 resolve that reduces the player's card draw count by 1.
  • Lose 2 Power whenever Shrooglet takes damage.
  • Shrooglet Frenzy: Gains 1 Power whenever Shrooglet attacks.
  • 4x Armored: Gain 4 Defense at the end of every turn.
  • Hungry: Description says pet's feed attack heals it for 9 health.
  • Gains 1 resolve at the start of each turn.
  • Trained: The player gains an argument with 1 resolve that baits all enemy attacks.
  • Untrained: The enemy gains an argument with 4 resolve that forces all attacks to target your core argument.
  • alnir griftlands

    Just like their wild variant, Fleads gain flat defense every turn from chitinous. Strangely intelligent, they're fairly easy to train as attack animals. Trained: The player gains an argument with 3 resolve that targets an opponent argument each turn for 3-3 damageįleads are large insects with power pincers.Destroy this argument at the start of your next turn. Untrained: The player gains an argument with 3 resolve that targets an opponent argument each turn for 3-3 damage.Diseased reduces max hp by 1 at the end of the owner's turn until the end of the fight.Armored: Gain 4 Defense at the end of every turn (not present if pet not upgraded).

    alnir griftlands

    2x Disease Ridden: When pet causes enemy to lose health, enemy gains 1 Diseased per stack.Trained: The player gains an argument with 3 resolve that deals 3 damage to a random enemy argument each turn.Įrchins are carnivores native to Grout Bog.Untrained: The enemy gains an argument with 5 resolve that deals 2 damage to a random friendly argument each turn.(Savage Bite: Attacks twice and applies 1 bleed - Need confirmation on name and bleed stacks).They're vicious scavengers that move in packs, but this pack mentality also makes them easily trainable for combat. A strange cross between a canine and insect, they have a canine-like appearance but grow a hard carapace and six limbs. Spans across the Liarra Mountain.Crayotes, or Yotes for short, can be found all across Havaria.

    alnir griftlands

    Ice glaciers to the north of the Li'Duan forest. Consists of the islands Pelor, Islar, Altin, Sia, and the center island Seran itself. Populated by nomads.Ī group of islands off the mainland of the Pelok Grasslands. Very little is known of this area, other than the fact that all who venture there come back insane or do not come back at all.Ī marshland surrounded by the Atasin Mountains. Few can survive in this harsh region.Ī vast, fiery wasteland west of the Glo'an Desert. Home to the world's largest army.Ī large desert west of the Liarra Mountains. Near the south these mountains break off into two arms, creating the Vissan Valley.Ī very fertile and populated valley nestled between the western and eastern arms of the Liarra Mountains. Tolkien's Rohan.Ī large mountain range dividing the continent in half, these mountains are home to the Dwarfs. There is constant rain.Īn area of rolling hills located south of the Li'duan Forest. Many small brooks and streams abound, along with animals.











    Alnir griftlands